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Hi!You shouldn’t listen to people that tell you “what you have to do”, if you don’t have a clue why you need to download it you probably don’t need it.OpenGL is a 3D graphics API, many games use it, and also 3D modellers and CAD software, it is alos pretty common for screen savers and other vital thingsYou already has OpenGL on all late versions of Windows (and Linux also), but it is usually software only rendering (slow), if you get drivers for your video card you may get hardware acceleration (much faster 3D graphics).Hope that helpsMikael. ID has more information because it’s a part of ARB so they are developing OpenGL. But regarding to the latest decisions i don’t think that D3 will need GL2. GL1.5 includes mostly the features, which should be implemented in GL2.DX is not as often updatet than GL, because DX is a kind of layer over the Driver, GL instead is implemented in the driver itself so the vendors are able to implement new features directly via an extension. The problem is that it’S mostly vendor specific until ARB agrees on a extensions, which is not vendor specific, but this may take a while. You see, GL is much more quicker in using new technologies.Back to the topic.You answered your question on your own, so why do you ask again?
Originally posted by whocares:And also open gl is slower then dx this I know for a fact.Thats the most stupid sentence I read in the last years. OpenGL and DX have nothing in common,and it should read D3D (DX is the name of the whole package)!. This quote is totally wrongthe fact that some games (like UT2k3) run slower when selecting OpenGL is due to the fact that their GL-Renderer isn’t as optimised as the D3D one (cause of the fact that UT2k3 was developed with D3D in mind and that it’s GL-Renderer is only experimental). First of all learn to read In my first reply you see d3d and draw and I also said in my opinion I used dx in the 2nd thinking that I already siad d3d an draw (directdraw,direct,3d,dinput ect.
I know it is a pack other wise I would have said dx in the begining so hope you learn to read before you act it is your opinon what you wrote and I respect that but please dont say I am completley wrong for you also proved what I said(utslow). The reason why opengl is slow is if you don’t have a good 3d video card. With dx this aloso aplys but most of the time it is just if you dont have the latest ver.
So I hope I got to you.See.noe.Hear.noe.Speak.noe. I can’t believe I’m participating in a Dx vs OGL debate. Pretty much everyone here already knows better than to believe whocares’s comment, anyway.So, I’ll just say this if you’ve got an nVidia card try playing games based on id engines like Half-life or Quake 3 and see what gives the better performance. I get a LOT better performance with OpenGL.The truth is, if used right both APIs will give about the same performance, at least with nVidia cards. NVidia gives good drivers for both OpenGL and D3D.If you have a crappy video card, D3Ds software implementation may be faster, but who cares, it’s still going to be crappy performance. No, the same does NOT apply for good cards. For good cards, there are good drivers for OpenGL and Direct3D that take advantage of the hardware, and therefore any speed differences are negligible.
Speed differences you may see in individual games are due to the game favoring one API over the other. I’ve written identical demos in OpenGL and Direct3D just to make this comparison for myself and OpenGL was only slightly faster.
Can you say the same? It sounds like you are making assumptions based on a limited set of experiences.
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January 2023
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